Exercise
https://texercises.com/exercise/billiards-collision-at-right-angle/
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The following quantities appear in the problem: Masse \(m\) / Geschwindigkeit \(v\) / Winkel \(\theta\) / Impuls \(p\) /
The following formulas must be used to solve the exercise: \(\cos\alpha = \dfrac{b}{c} \quad \) \(p = mv \quad \) \(\sum p_{\scriptscriptstyle\rm tot} \stackrel{!}{=} \sum p_{\scriptscriptstyle\rm tot}' \quad \) \(\sin\alpha = \dfrac{a}{c} \quad \)
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Exercise:
Two billiard balls of equal mass move at right angles and meet at the origin of an xy coordinate system. Ball mathcalA is moving upward along the y axis at .meterpersecond and ball mathcalB is moving to the right along the x axis with speed .meterpersecond. After the collision ased elastic ball mathcalB is moving along the positive y axis. What is the final direction of ball mathcalA and what are their two speeds?

Solution:
First we make a sketch of the situation. The left drawing shows the situation before the collision the right one the situation after the collision. center tikzpicturescale. latex drawdotted ---; drawdotted ---; Billardkugel-.red; Billardkugel-.blue; drawthick-green!!black -.---. nodeabovegreen!!black w; drawthick-green!!black -.---. nodeleftgreen!!black v; tikzpicture tikzpicturescale. latex drawdotted ---; drawdotted ---; Billardkugel..red; Billardkugel..blue; drawthick-green!!black .--. nodeleftgreen!!black v'; drawthick-green!!black :.cm -- +:.cm nodeabovegreen!!black w'; % drawthick colorred .--.---.--.; tikzpicture center We denote the momenta of the balls mathcal A and mathcal B by vec p and vec q respectively and their velocities by vec v and vec w respectively. Conservation of momentum in x- and y-direction leads to the following s: alptot &mustbe ptot' vec p + vec q vec p' + vec q' mmqtyv_xv_y + mmqtyw_xw_y mmqtyv_x'v_y' + mmqtyw_x'w_y' mqtyv + mqtyw mqtyv'cosalphav'sinalpha + mqtyw' Furthermore we have conversation of the kinetic energy: al Etot &mustbe Etot Ekin Ekin fracmv^ + frac mw^ fracmv'^ + fracmw'^ v^ + w^ v'^ + w'^. This is a system of three non-linear s with three unknowns v' w' and alpha v and w are given in the text: w v'cosalpha labelfirst v v'sinalpha + w' labelsecond v^ + w^ v'^ + w'^ labelthird Since we do not have a general procedure to solve such a system we need some creativity. A good trick for such a system is to use the fact that sin^alpha + cos^alpha i.e. we should rearrange the s in a way that we get the squares of sin and cos. We can do this by simply squaring eqreffirst and squaring eqrefsecond after taking w' to the left side: al w^ v'^cos^alpha qtyv-w'^ v'^sin^alpha We can now add these two s: al w^ + qtyv-w'^ v'^ w^ + v^ - vw' + w'^ v'^ v^ + w^ v'^-w'^ + vw' We can eliminate v' by subtracting this from eqrefthird and then solve for w': al w'^ - vw' w' v .. Putting w'v o eqrefthird and solving for v' yields al v^ + w^ v'^ + v^ v' w .. We use eqreffirst to determine alpha and thus the direction of the first ball: al alpha arccosfracwv' arccosfrac.. degree.
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Exercise:
Two billiard balls of equal mass move at right angles and meet at the origin of an xy coordinate system. Ball mathcalA is moving upward along the y axis at .meterpersecond and ball mathcalB is moving to the right along the x axis with speed .meterpersecond. After the collision ased elastic ball mathcalB is moving along the positive y axis. What is the final direction of ball mathcalA and what are their two speeds?

Solution:
First we make a sketch of the situation. The left drawing shows the situation before the collision the right one the situation after the collision. center tikzpicturescale. latex drawdotted ---; drawdotted ---; Billardkugel-.red; Billardkugel-.blue; drawthick-green!!black -.---. nodeabovegreen!!black w; drawthick-green!!black -.---. nodeleftgreen!!black v; tikzpicture tikzpicturescale. latex drawdotted ---; drawdotted ---; Billardkugel..red; Billardkugel..blue; drawthick-green!!black .--. nodeleftgreen!!black v'; drawthick-green!!black :.cm -- +:.cm nodeabovegreen!!black w'; % drawthick colorred .--.---.--.; tikzpicture center We denote the momenta of the balls mathcal A and mathcal B by vec p and vec q respectively and their velocities by vec v and vec w respectively. Conservation of momentum in x- and y-direction leads to the following s: alptot &mustbe ptot' vec p + vec q vec p' + vec q' mmqtyv_xv_y + mmqtyw_xw_y mmqtyv_x'v_y' + mmqtyw_x'w_y' mqtyv + mqtyw mqtyv'cosalphav'sinalpha + mqtyw' Furthermore we have conversation of the kinetic energy: al Etot &mustbe Etot Ekin Ekin fracmv^ + frac mw^ fracmv'^ + fracmw'^ v^ + w^ v'^ + w'^. This is a system of three non-linear s with three unknowns v' w' and alpha v and w are given in the text: w v'cosalpha labelfirst v v'sinalpha + w' labelsecond v^ + w^ v'^ + w'^ labelthird Since we do not have a general procedure to solve such a system we need some creativity. A good trick for such a system is to use the fact that sin^alpha + cos^alpha i.e. we should rearrange the s in a way that we get the squares of sin and cos. We can do this by simply squaring eqreffirst and squaring eqrefsecond after taking w' to the left side: al w^ v'^cos^alpha qtyv-w'^ v'^sin^alpha We can now add these two s: al w^ + qtyv-w'^ v'^ w^ + v^ - vw' + w'^ v'^ v^ + w^ v'^-w'^ + vw' We can eliminate v' by subtracting this from eqrefthird and then solve for w': al w'^ - vw' w' v .. Putting w'v o eqrefthird and solving for v' yields al v^ + w^ v'^ + v^ v' w .. We use eqreffirst to determine alpha and thus the direction of the first ball: al alpha arccosfracwv' arccosfrac.. degree.
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Momentum
Tags
billiard, collision, elastic, equations, linear, mechanics, momentum, physics, unknowns
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Difficulty
(4, default)
Points
6 (default)
Language
ENG (English)
Type
Calculative / Quantity
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